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Pull requests: o3de/o3de-atom-sampleviewer
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New AutomatedNightlyTestSuite for ASV AR.
priority/major
Major priority. Work that should be handled after all blocking and critical work is done.
sig/graphics-audio
AcquirePipelineState null checks should check initialization state (ASV)
#619
opened Apr 12, 2023 by
amzn-tommy
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TonemappingExample: Rename to DisplayMapperSRGB as per the engine
#499
opened Aug 27, 2022 by
RoaldFre
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Updating shaders to take advantage of fullscreenshadow changes
feature/graphics
#380
opened Mar 18, 2022 by
mrieggeramzn
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Test shader definitions field in shader reload soak test
sig/graphics-audio
#333
opened Feb 2, 2022 by
jeremyong-az
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updating xshots for the better decal culling
sig/graphics-audio
#308
opened Dec 21, 2021 by
mrieggeramzn
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Updating alpha settings for 2 decal materials
sig/graphics-audio
#296
opened Dec 3, 2021 by
mrieggeramzn
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Removing subsurface and transmission params from standard PBR
#61
opened May 19, 2021 by
antonmic
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[ATOM-15276] Shader Build Pipeline: Add Shader Supervariant System.
#57
opened May 13, 2021 by
galibzon
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ProTip!
What’s not been updated in a month: updated:<2024-10-01.