A compilation of bug fixes and minor visual tweaks to the default Team Fortress 2 HUD.
Download: Workshop Pack (HUD Fixes Only) · Complete Pack
Links: Workshop Submission · TF2 Community Fix-Up Pack
This pack corrects multiple reported issues with the default TF2 HUD. These have been submitted to the Steam Workshop for Valve's consideration.
- Added back the passive attributes label to the Loadout screen.
- Added minmode UI for Capture the Flag, Player Destruction and PASS Time.
- Added missing font definitions to resources/clientscheme.res.
- Enabled being able to rotate the player model on the class selection screen.
- Fixed Backpack screen header not displaying properly when applying a tool to an item.
- Fixed Scout and Soldier labels not changing color when hovered over on the Class Selection screen.
- Fixed a panel border (GrayDialogBorder) displaying the background screen around the corners.
- Fixed console errors related to missing huditemeffectmeter_action.res and menu_thumb_missing.vmt files.
- Fixed disguise panel overlapping the MvM cash counter and the spells panel in minmode.
- Fixed item containers on the quickswitch panel appearing misaligned.
- Fixed item tooltips breaking after viewing certain items in the Armory.
- Fixed the Demoman's charge meter missing a label and not being aligned in minmode.
- Fixed the Mann vs. Machine wave number label not appearing in minmode.
- Fixed the Promotional Codes button overlapping with the MOTD panel on the main menu.
- Fixed the Thermal Thruster meter overlapping the canteen counter.
- Fixed the achievement tracker overlapping the mini-sentry panel in Mann vs. Machine.
- Fixed the match HUD overlapping the player count in Arena Mode.
- Fixed the position of medal icons on the Competitive match summary.
- Fixed the tournament setup panels not using localized text.
- Fixed tooltips getting cutoff by the footer on the Item Selection screen.
- Removed an [unknown] label seen while viewing another player's items in tournament spectator mode.
- Removed the background panel seen when the match HUD is enabled.
- Removed unused labels for "style" and "paint" seen when previewing an map stamp in the store.
- Updated item meters and counters to use #base for easier management.
- Updated the Item Testing screen to not overlap with the matchmaking dashboard.
- Updated the Replay screen's header and footer to match other main menu screens.
- Updated the placement of player panels in tournament spectator mode.
This pack includes everything from the Workshop Pack as well as community requested changes and QOL improvements.
- Added a stylized icon for the taunts button on the Loadout screen.
- Added buttons for switching team colors on the Loadout screen.
- Added matchmaking stats to the main menu. (Thank you to Jofre-Problem for the original change).
- Added player avatars to the in-game voice chat indicator.
- Added shortcut keys for navigating between multiple screens.
- Added support for Hypnootize's Crosshair Pack (enabled in scripts/hudlayout.res).
- Added support for transparent viewmodels (also enabled in scripts/hudlayout.res).
- Player model on the Loadout screen can now be manipulated.
- Updated item icons to use higher quality images.
- Updated the look of damage numbers, player health, spectator view and the killfeed.
- Visual changes throughout the HUD for better visual consistency.