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Small performance improvement to HalfEdge structure generation resulting in up to 4-5% time improvement on operations.
Additional small performance improvement of 4-5% to speed up determination of whether a whole triangle is inside the companion mesh or not.
Adjust the hash logic for finding sibling edges to be more robust.
Support for HOLLOW_INTERSECTION and HOLLOW_SUBTRACTION to allow for non-manifold clipping results on the first brush.
Improve performance by ~10-30% when objects are intersecting by preemtively detecting potential coplanar faces and skipping a slow raycast path for non-coplanar faces.