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Bad USB: Add support for UTF-8 and multi-keystroke characters #3496
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Bad USB: Add support for UTF-8 and multi-keystroke characters #3496
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vanguacamolie
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March 4, 2024 13:07
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bad_usb: add new keyboard layout file format
Bad USB: Add support for UTF-8 and multi-keystroke characters
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Mar 15, 2024
@vanguacamolie can you merge latest dev to your branch? |
@skotopes Will do. The merge conflict is a bit tricky though so it may take a bit. |
Please un-draft when ready |
The existing .kl file format is quite limited. It only supports ASCII characters, and it assumes all characters can be pressed using a single key on the user's keyboard. The latter assumption is false even when just considering ASCII characters. For example, the US-International keyboard layout, which is the de facto standard keyboard layout in the Netherlands, uses dead keys for the following characters: ` ~ ^ ' ". To type any of these characters, one needs to press the same key as in the ANSI QWERTY layout, but followed by a space. This is not possible to describe in the current keyboard layout, thus making Dutch computers immune to Bad USB. The new file format makes this possible, by mapping characters to a sequence of keys, rather than just a single key. It also expands the format to support any Unicode codepoint, thus unlocking Bad USB to a much wider audience. Characters composed of multiple codepoints are not supported though, thus while this does make it possible to support é when encoded as U+00E9 LATIN SMALL LETTER E WITH ACUTE, it does not support é when encoded as U+0065 LATIN SMALL LETTER E + U+0301 COMBINING ACUTE ACCENT. The new file format is implemented in a fully backwards compatible way, allowing users to keep using existing .kl files they may have added. The documentation of the new file format can be found in documentation/file_formats/BadUsbKeyboardFormat.md. This commit also adds the keyboard layout en-US-intl.kl, which implements the US-International keyboard layout. Signed-off-by: Guacamolie <[email protected]>
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PR is currently blocked by #3552 |
@vanguacamolie looks like #3552 was fixed, anything else we can help you with? |
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What's new
This PR adds support for new keyboard layouts that couldn’t be supported before. Currently, Bad USB is unable to type the following characters on most Dutch keyboards:
` ~ ^ ' "
. This is because US-International (the de facto keyboard layout used in the Netherlands) requires a space to be pressed after typing any of these characters, otherwise it will attempt to merge the character with the next one.It tries to solve this by creating a new version of the
.kl
format, one that removes the following limitations:By solving it in this generic way, we hit two birds with one stone and also allow non-ASCII characters to be entered using the standard
STRING
command.The only limitation that still remains is that characters have to be composed of a single Unicode codepoint. For example, while this make it possible for a keyboard layout to support é when encoded as U+00E9 LATIN SMALL LETTER E WITH ACUTE, it will not be possible to support é when encoded as U+0065 LATIN SMALL LETTER E + U+0301 COMBINING ACUTE ACCENT. The latter form seems to be much less common, however, so I don't expect this to be a big issue.
The new file format is implemented in a fully backwards compatible way, allowing users to keep using existing .kl files they may have added.
The documentation of the new file format can be found in
documentation/file_formats/BadUsbKeyboardFormat.md
. This commit also adds the keyboard layouten-US-intl.kl
, which implements the US-International keyboard layout.Before:
d6b1257f1de44beb80a102be163b6ce282278c83.mp4
After:
d7cb95e15f52374726ec4299761c114817163614.mp4
Verification
One may use the following Bad USB script to verify that every key in
en-US-intl.kl
types correctly. One needs to configure their keyboard layout to US-International for this. On Linux, this is called English (US, intl., with dead keys).One should also verify that the default keyboard layout and the v1 keyboard layouts still work. One may also try to corrupt the v2 keyboard layout (easiest way is to remove a byte from the end), and verify that it falls back to the default keyboard layout.
Checklist (For Reviewer)