Ubisoft 3D Prog. Intern. Former VP External at GameDev McGill. U-grad at McGill in Physics & Comp Sci. Unity enthusiast.
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Ubisoft
- Montreal, Canada
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UbisoftGameLabMcGill_2
UbisoftGameLabMcGill_2 PublicRepository for Team McGill #2 for Ubisoft Game Lab Competition
C# 3
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ComputerGraphicsLearning_PublicVersion
ComputerGraphicsLearning_PublicVersion PublicComputer graphics tutorials and other content I could make public.
C++ 1
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Earth-Curvature-Calculator-Simulation
Earth-Curvature-Calculator-Simulation PublicA quick project within a class where we calculate the curvature of the Earth via simulation.
C#
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