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Yu-Gi-Oh! - Power of Chaos Engine - Mod Tools Repo

Launcher/modding tools for the PC game "Yu-Gi-Oh! - Power of Chaos" and variants that share the engine of it. The Launcher supports only the "Joey the Passion" version. Mod tools are (theoreticly) interchangeable with all engine versions.

Discord/Contact

Yu-Gi-Oh! Power of Chaos/Online modding discord

Core functioality that this tool provides:

  • Game Launcher with additional Settings that also applys fixes for modern operating systems.
  • Modding tools, that allow editing of resolution and position of graphic elements and effects.
  • ".dat" archive extractor (decompression, decryption)
  • ".YGA" decompresser/compresser for the proprietary graphics format (Yu-Gi-Oh Graphic Acronym)
  • LZSS compressor/decompressor (for txt/bin game files)
  • ...and more!

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Games that use the "Power of Chaos" Engine

  • Yu-Gi-Oh! Power of Chaos - Trial Version (2003)
  • Yu-Gi-Oh! Power of Chaos - Yugi the Destiny (2003)
  • Yu-Gi-Oh! Power of Chaos - Kaiba the Revenge - Demo (2004, untested)
  • Yu-Gi-Oh! Power of Chaos - Kaiba the Revenge (2004)
  • Yu-Gi-Oh! Power of Chaos - Joey the Passion - Demo (2004)
  • Yu-Gi-Oh! Power of Chaos - Joey the Passion (2004)
  • Yu-Gi-Oh! Online SHONEN JUMP Preview (2004 builds)
  • Yu-Gi-Oh! Online: Phase 1 (2005 builds)
  • Yu-Gi-Oh! Online: Phase 2 (2006 builds, untested)

*.bin files Editor not implemented yet. Also "Yu-Gi-Oh! Online" is not playable, due to missing server emulator.

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Games that use a upgraded "Power of Chaos V2" Engine

  • Yu-Gi-Oh! Online: Duel Evolution (2006-2010 builds)

*.bin Editor not implemented yet. Flash files not supported yet. Also "Yu-Gi-Oh! Online: Duel Evolution" is not playable, due to missing server emulator.

Games that don't use the "Power of Chaos" Engine

  • Yu-Gi-Oh! Online: Duel Accelerator (2009-2012)

The engine and files are not compatible, and only similar. (LZSS compression is gone, .ypk container are "PK" based, strings are unicode, 3D Models, etc.) Game is based on the Irrlicht 3D engine and uses a multiplayer library "easyMultiPlay".