SDL2_Tetris_Client는 크로스 플랫폼을 목적으로 제작하였으며 순수 C++로 작성된 프로젝트입니다.
특별히 테트리스 게임의 클라이언트 부분으로 이루어져 있으며 대전 게임을 지원합니다.
GUI부분은 SDL2를 래핑한 GUI라이브러리인 SDL2EasyGUI의 구현체이기도 하며 소켓통신은 ACE framework를 이용하였습니다.
SDL2 Tetris Client is licensed under the zlib License, Version 2.0. See LICENSE for full license text.
version 1.2.11, January 15th, 2017
Copyright (C) 1995-2017 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
- The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler [email protected] [email protected]