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cpl_serv.c: Localize variables and add const when possible #78

cpl_serv.c: Localize variables and add const when possible

cpl_serv.c: Localize variables and add const when possible #78

Workflow file for this run

name: Windows CI
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
workflow_dispatch:
jobs:
build:
runs-on: windows-2019
env:
ARCH: x64
steps:
- uses: actions/checkout@v2
- name: Cache dependencies
uses: actions/cache@v2
id: cache
with:
path: |
c:\vcpkg\installed
${{ github.workspace }}\install-proj
key: ${{ runner.os }}-vcpkg-${{ hashFiles('.github/workflows/ci-windows.yml') }}
- name: Install VCPKG dependencies
if: steps.cache.outputs.cache-hit != 'true'
run: |
vcpkg install tiff:${{ env.ARCH }}-windows
vcpkg install sqlite3:${{ env.ARCH }}-windows
- name: Install sqlite3.exe
run: |
Invoke-WebRequest -Uri https://sqlite.org/2018/sqlite-tools-win32-x86-3250100.zip -OutFile sqlite-tools-win32-x86-3250100.zip
7z x sqlite-tools-win32-x86-3250100.zip
Copy-Item sqlite-tools-win32-x86-3250100/sqlite3.exe .
- name: Build PROJ
if: steps.cache.outputs.cache-hit != 'true'
run: |
$buildRoot = "${{ github.workspace }}".Replace("\", "/")
$vcpkgPath = [System.IO.Path]::GetDirectoryName((Get-Command vcpkg).Source)
git clone --depth=1 -b 6.3 https://github.com/OSGeo/PROJ proj
New-Item -Type Directory proj\build -Force
Push-Location proj\build
Copy-Item ..\..\sqlite3.exe .
Copy-Item $vcpkgPath\installed\${{ env.ARCH }}-windows\bin\sqlite3.dll .
$env:PATH="$($pwd.Path);$($env:PATH)"
cmake -G "Visual Studio 16 2019" -A ${{ env.ARCH }} .. -DCMAKE_BUILD_TYPE=Release -DPROJ_TESTS=OFF -DBUILD_LIBPROJ_SHARED=ON -DCMAKE_TOOLCHAIN_FILE="$vcpkgPath/scripts/buildsystems/vcpkg.cmake" -DCMAKE_INSTALL_PREFIX="$buildRoot/install-proj"
cmake --build . --config Release --target install
Pop-Location
- name: Build
run: |
$buildRoot = "${{ github.workspace }}".Replace("\", "/")
$vcpkgPath = [System.IO.Path]::GetDirectoryName((Get-Command vcpkg).Source)
New-Item -Type Directory libgeotiff\build -Force
Set-Location libgeotiff\build
cmake -G "Visual Studio 16 2019" -A ${{ env.ARCH }} .. -DBUILD_SHARED_LIBS=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_FLAGS="/WX" -DCMAKE_CXX_FLAGS="/WX" -DCMAKE_INSTALL_PREFIX="$buildRoot/install" -DPROJ_INCLUDE_DIR="$buildRoot/install-proj/include" -DPROJ_LIBRARY="$buildRoot/install-proj/lib/proj.lib" -DCMAKE_TOOLCHAIN_FILE="$vcpkgPath/scripts/buildsystems/vcpkg.cmake"
cmake --build . --config Release --target install
- name: Add runtime dependencies
run: |
$vcpkgPath = [System.IO.Path]::GetDirectoryName((Get-Command vcpkg).Source)
Copy-Item "${{ github.workspace }}\install-proj\bin\*.dll" "${{ github.workspace }}\install\bin\"
Copy-Item $vcpkgPath\installed\${{ env.ARCH }}-windows\bin\sqlite3.dll "${{ github.workspace }}\install\bin\"
Copy-Item $vcpkgPath\installed\${{ env.ARCH }}-windows\bin\tiff.dll "${{ github.workspace }}\install\bin\"
Copy-Item $vcpkgPath\installed\${{ env.ARCH }}-windows\bin\jpeg62.dll "${{ github.workspace }}\install\bin\"
Copy-Item $vcpkgPath\installed\${{ env.ARCH }}-windows\bin\zlib1.dll "${{ github.workspace }}\install\bin\"
Copy-Item $vcpkgPath\installed\${{ env.ARCH }}-windows\bin\liblzma.dll "${{ github.workspace }}\install\bin\"
- name: Publish artifacts
uses: actions/upload-artifact@v2
with:
name: libgeotiff-bin-${{ github.run_number }}
path: install/