Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix for PointCloudShading.normalShading parameter #12066

Open
wants to merge 14 commits into
base: main
Choose a base branch
from

Conversation

YunVlad
Copy link
Contributor

@YunVlad YunVlad commented Jul 4, 2024

Description

Fixed the operation of the PointCloudShading.normalShading parameter. This parameter exists, but is not used when working with Cesium3DTileset.

Now if the point cloud contains normals and the PointCloudShading.normalShading parameter is set to false, the point cloud is drawn as if it did not contain normals.

Issue number and link

Related Issue #11196

Author checklist

  • I have submitted a Contributor License Agreement
  • I have added my name to CONTRIBUTORS.md
  • I have updated CHANGES.md with a short summary of my change
  • I have performed a self-review of my code

Fixed the PointCloudShading.normalShading parameter. Now it disables shading using normals if point cloud contains normals, but the parameter is set to false.
Copy link

github-actions bot commented Jul 4, 2024

Thank you for the pull request, @YunVlad!

✅ We can confirm we have a CLA on file for you.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant