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Fix for PointCloudShading.normalShading parameter #12066
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YunVlad
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Fix for PointCloudShading.normalShading parameter #12066
YunVlad
wants to merge
14
commits into
CesiumGS:main
from
YunVlad:fix-PointCloudShading-normalShading
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Fixed the PointCloudShading.normalShading parameter. Now it disables shading using normals if point cloud contains normals, but the parameter is set to false.
Thank you for the pull request, @YunVlad! ✅ We can confirm we have a CLA on file for you. |
Added a link to CHANGES.md
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Description
Fixed the operation of the
PointCloudShading.normalShading
parameter. This parameter exists, but is not used when working withCesium3DTileset
.Now if the point cloud contains normals and the
PointCloudShading.normalShading
parameter is set tofalse
, the point cloud is drawn as if it did not contain normals.Issue number and link
Related Issue #11196
Author checklist
CONTRIBUTORS.md
CHANGES.md
with a short summary of my change