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New rooms, and other misc. changes/improvements #25

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@ChrisCPI ChrisCPI commented Oct 9, 2024

Assets: https://drive.google.com/file/d/1K_s36DJizNaHD3s-_rV0Gews7gBPvpDq/view?usp=sharing

This PR adds some new content, as well as polishing up some random things.

All changes

New Rooms

  • The Pizza Parlor (Pizza, 330) has been added, and is fully functional, including Pizzatron 3000 (using Ruffle).
  • The Boiler Room (Boiler, 804) has been added, and is functional outside of viewing the Archives, which is just an empty method.

New Widgets

  • Mancala instructions (MancalaHelp) has been added to the Book Room. The commit with this also fixes a bug with BookContainer where the super class did not include the x/y of the scene. CCComiccrazy Italic was also added as a font.
  • Clock tower help (ClockTower) has been added to the Snow Forts.

Everything Else

  • Added Pizzatron 3000 to games.json (pizzatron, 910)
  • Added ShowHint component to the zones for the screens in Agent, to show the hints of the rooms.
  • Added ShowHint component to the Catchin' Waves button at the Cove
  • Fixed small layering issue in the Coffee Shop
  • Added music '6' to the Lounge
  • Open AdoptCatalog in the adopt trigger at the Pet Shop
  • Added "Hand Cursor" as a boolean option to the SimpleButton and Zone components, which is true by default. When true, the interactive sets the pointer as 'cursor', else it sets it to 'default'. Some rooms were changed to utilize this to reflect their behavior in the original game.
  • Call stopMusic() when the game is over in Card-Jitsu
  • Put the parts of the dance canopy in a container in the Town

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@ChrisCPI ChrisCPI changed the base branch from main to develop October 10, 2024 18:08
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3 participants