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convert.py
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convert.py
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import sys
import io
import json
import base64
import nbt
# https://minecraft.wiki/w/Item_format
# https://hub.spigotmc.org/stash/projects/SPIGOT/repos/bukkit/
# https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/
# https://github.com/Multiverse/Multiverse-Inventories/
BUKKIT_VERSION = 3465
GAME_MODES = ('SURVIVAL', 'CREATIVE', 'ADVENTURE', 'SPECTATOR')
# https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/browse/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaItem.java#1394
HANDLED_TAGS = (
'display', 'CustomModelData', 'BlockStateTag', 'RepairCost', 'Enchantments', 'HideFlags', 'Unbreakable', 'Damage',
'PublicBukkitValues', 'AttributeModifiers', 'AttributeName', 'Name', 'Amount', 'UUIDMost', 'UUIDLeast', 'Slot',
'Trim', 'material', 'pattern', # Meta Armor
'map_is_scaling', 'MapColor', 'map', # Meta Map
'custom_potion_effects', 'Potion', 'CustomPotionColor', # Meta Potion
'SkullOwner', 'SkullProfile', # Meta Skull
'EntityTag', # Meta Spawn Egg
'BlockEntityTag', # Meta Block State
'title', 'author', 'pages', 'resolved', 'generation', # Meta Book
'Fireworks', # Meta Firework
'StoredEnchantments', # Meta Enchanted Book
'Explosion', # Meta Charge
'Recipes', # Meta Knowledge Book
'BucketVariantTag', # Meta Tropical Fish Bucket
'Variant', # Meta Axolotl Bucket
'Charged', 'ChargedProjectiles', # Meta Crossbow
'effects', # Meta Suspicious Stew
'LodestoneDimension', 'LodestonePos', 'LodestoneTracked', # Meta Compass
'Items', # Meta Bundle
'instrument', # Meta Music Instrument
)
def serialize_enchantments(enchantments_tag):
id_to_enchant = {
'protection': 'PROTECTION_ENVIRONMENTAL',
'fire_protection': 'PROTECTION_FIRE',
'feather_falling': 'PROTECTION_FALL',
'blast_protection': 'PROTECTION_EXPLOSIONS',
'projectile_protection': 'PROTECTION_PROJECTILE',
'respiration': 'OXYGEN',
'aqua_affinity': 'WATER_WORKER',
'sharpness': 'DAMAGE_ALL',
'smite': 'DAMAGE_UNDEAD',
'bane_of_arthropods': 'DAMAGE_ARTHROPODS',
'looting': 'LOOT_BONUS_MOBS',
'sweeping': 'SWEEPING_EDGE',
'efficiency': 'DIG_SPEED',
'unbreaking': 'DURABILITY',
'fortune': 'LOOT_BONUS_BLOCKS',
'power': 'ARROW_DAMAGE',
'punch': 'ARROW_KNOCKBACK',
'flame': 'ARROW_FIRE',
'infinity': 'ARROW_INFINITE',
'luck_of_the_sea': 'LUCK',
}
result = {}
for enchant in enchantments_tag:
enchant_id = enchant['id'].value.split(':')[1]
enchant_name = id_to_enchant.get(enchant_id, enchant_id.upper())
result[enchant_name] = enchant['lvl'].value
return result
def serialize_color(color_int, has_alpha=False):
return {
'==': 'Color',
'ALPHA': color_int >> 24 & 0xff if has_alpha else 255,
'RED': color_int >> 16 & 0xff,
'BLUE': color_int >> 0 & 0xff,
'GREEN': color_int >> 8 & 0xff
}
def serialize_potion_effect(effect):
return {
'==': 'PotionEffect',
'effect': effect['Id'].value,
'duration': effect['Duration'].value,
'amplifier': effect['Amplifier'].value,
'ambient': bool(effect['Ambient'].value),
'has-particles': bool(effect['ShowParticles'].value),
'has-icon': bool(effect['ShowIcon'].value),
}
def serialize_explosion_effect(effect):
effect_types = ('BALL', 'BALL_LARGE', 'STAR', 'CREEPER', 'BURST')
return {
'==': 'Firework',
'flicker': bool(effect.get('Flicker', False)),
'trail': bool(effect.get('Trail', False)),
'colors': [serialize_color(color) for color in effect['Colors']], # always has color
'fade-colors': [serialize_color(color) for color in effect.get('FadeColors', [])],
'type': effect_types[effect['Type'].value]
}
def serialize_modifiers(modifiers):
result = {}
for modifier in modifiers:
hexed_uuid = [format(num & 0xffffffff, '08x') for num in modifier['UUID']]
attrib_mod = {
"==": "org.bukkit.attribute.AttributeModifier",
'amount': modifier['Amount'].value,
'name': modifier['Name'].value,
'uuid': f'{hexed_uuid[0]}-{hexed_uuid[1][:4]}-{hexed_uuid[1][4:8]}-{hexed_uuid[2][:4]}-{hexed_uuid[2][4:8]}{hexed_uuid[3]}',
'operation': modifier['Operation'].value,
}
if 'Slot' in modifier:
attrib_mod['slot'] = modifier['Slot'].value.upper()
if attrib_mod['slot'] == 'MAINHAND':
attrib_mod['slot'] = 'HAND'
elif attrib_mod['slot'] == 'OFFHAND':
attrib_mod['slot'] = 'OFF_HAND'
attrib_name = modifier['AttributeName'].value.split(':')[1].replace('.', '_').upper()
attrib = result.setdefault(attrib_name, [])
attrib.append(attrib_mod)
return result
def serialize_meta_armor(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'ARMOR')
if 'Trim' in meta_item_tag:
trim = meta_item_tag['Trim']
if 'material' in trim and 'pattern' in trim:
meta['trim'] = {
'material': trim['material'].value,
'pattern': trim['pattern'].value
}
return meta
def serialize_meta_armor_stand(meta_item_tag):
internal_tag = None
if 'EntityTag' in meta_item_tag and len(meta_item_tag['EntityTag']) > 0:
internal_tag = meta_item_tag['EntityTag']
meta = serialize_meta_item(meta_item_tag, 'ARMOR_STAND', internal_tag)
return meta
def serialize_meta_banner(meta_item_tag):
dye_colors = ('WHITE', 'ORANGE', 'MAGENTA', 'LIGHT_BLUE', 'YELLOW', 'LIME', 'PINK', 'GRAY',
'LIGHT_GRAY', 'CYAN', 'PURPLE', 'BLUE', 'BROWN', 'GREEN', 'RED', 'BLACK')
meta = serialize_meta_item(meta_item_tag, 'BANNER')
entity_tag = meta_item_tag.get('BlockEntityTag')
if entity_tag is None:
return meta
if 'Base' in entity_tag:
meta['base-color'] = dye_colors[entity_tag['Base'].value]
if 'Patterns' in entity_tag and len(entity_tag['Patterns']) > 0:
meta['patterns'] = []
for pattern in entity_tag['Patterns']:
meta['patterns'].append(
{
'==': 'Pattern',
'color': dye_colors[pattern['Color'].value],
'pattern': pattern['Pattern'].value
}
)
return meta
def serialize_meta_block_state(meta_item_tag, item_type):
internal_tag = meta_item_tag.get('BlockEntityTag')
meta = serialize_meta_item(meta_item_tag, 'TILE_ENTITY', internal_tag)
meta['blockMaterial'] = item_type
return meta
def serialize_meta_book(meta_item_tag, meta_type='BOOK'):
meta = serialize_meta_item(meta_item_tag, meta_type)
if 'title' in meta_item_tag:
meta['title'] = meta_item_tag['title'].value
if 'author' in meta_item_tag:
meta['author'] = meta_item_tag['author'].value
if 'pages' in meta_item_tag:
pages = meta_item_tag['pages']
# TODO: Implement book pages normalization
# https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/browse/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaBook.java#111
# max_page_length = 320
# if meta_type == 'BOOK_SIGNED':
# https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/browse/src/main/java/org/bukkit/craftbukkit/util/CraftChatMessage.java
# page = CraftChatMessage.fromJSONOrStringToJSON(page,
# nullable=false,
# keepNewlines=true,
# max_page_length,
# checkJsonContentLength=false) ->
# page = "" if null
# IChatBaseComponent component = IChatBaseComponent.ChatSerializer.fromJson(page)
# if component: return page
# else:
# page = page[:max_page_length]
# IChatBaseComponent component = new StringMessage(page, keepNewlines=true, plain=false).getOutput()[0]
# json_page = IChatBaseComponent.ChatSerializer.toJson(component)
#
# else:
# pages = [page[:max_page_length] for page in pages]
meta['pages'] = [page.value for page in pages]
if 'resolved' in meta_item_tag:
meta['resolved'] = bool(meta_item_tag['resolved'].value)
if 'generation' in meta_item_tag:
meta['generation'] = meta_item_tag['generation'].value
return meta
def serialize_meta_book_signed(meta_item_tag):
meta = serialize_meta_book(meta_item_tag, 'BOOK_SIGNED')
return meta
def serialize_meta_skull(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'SKULL')
# TODO: Implement skull owner profile serialization
# https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/browse/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
if 'SkullOwner' in meta_item_tag:
# meta['skull-owner'] =
# meta_item_tag['SkullOwner'] # TAG_String or TAG_Compound
# 1: profile = GameProfileSerializer.readGameProfile(TAG_Compound)
# 2: profile = GameProfile(TAG_String) # UUID ?
# -> CraftPlayerProfile(profile).serialize
# https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/browse/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java#239
# {
# '==': 'PlayerProfile',
# 'uniqueId': '', #if no null
# 'name': '', #if not null
# 'properties': [] #if has properties
# }
pass
if 'BlockEntityTag' in meta_item_tag and 'note_block_sound' in meta_item_tag['BlockEntityTag']:
meta['note_block_sound'] = meta_item_tag['BlockEntityTag']['note_block_sound'].value
return meta
def serialize_meta_leather_armor(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'LEATHER_ARMOR')
if 'display' in meta_item_tag and 'color' in meta_item_tag['display']:
meta['color'] = serialize_color(meta_item_tag['display']['color'].value)
return meta
def serialize_meta_colorable_armor(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'COLORABLE_ARMOR')
if 'display' in meta_item_tag and 'color' in meta_item_tag['display']:
meta['color'] = serialize_color(meta_item_tag['display']['color'].value)
return meta
def serialize_meta_map(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'MAP')
if 'map' in meta_item_tag:
meta['map-id'] = meta_item_tag['map'].value
if 'map_is_scaling' in meta_item_tag:
meta['scaling'] = bool(meta_item_tag['map_is_scaling'].value)
if 'display' in meta_item_tag and 'MapColor' in meta_item_tag['display']:
meta['display-map-color'] = serialize_color(meta_item_tag['display']['MapColor'].value)
return meta
def serialize_meta_potion(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'POTION')
if 'Potion' in meta_item_tag and meta_item_tag['Potion'].value != 'empty':
meta['potion-type'] = meta_item_tag['Potion'].value
if 'CustomPotionColor' in meta_item_tag:
meta['custom-color'] = serialize_color(meta_item_tag['CustomPotionColor'].value)
if 'custom_potion_effects' in meta_item_tag:
meta['custom-effects'] = [serialize_potion_effect(effect) for effect in meta_item_tag['custom_potion_effects']]
return meta
def serialize_meta_spawn_egg(meta_item_tag):
internal_tag = None
if 'EntityTag' in meta_item_tag and len(meta_item_tag['EntityTag']) > 0:
internal_tag = meta_item_tag['EntityTag']
meta = serialize_meta_item(meta_item_tag, 'SPAWN_EGG', internal_tag)
return meta
def serialize_meta_enchanted_book(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'ENCHANTED')
meta['stored-enchants'] = serialize_enchantments(meta_item_tag['StoredEnchantments'])
return meta
def serialize_meta_firework(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'FIREWORK')
if 'Fireworks' in meta_item_tag:
fireworks = meta_item_tag['Fireworks']
if 'Explosions' in fireworks:
meta['firework-effects'] = [serialize_explosion_effect(effect) for effect in fireworks['Explosions']]
meta['power'] = fireworks['Flight'].value
return meta
def serialize_meta_charge(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'FIREWORK_EFFECT')
if 'Explosion' in meta_item_tag:
meta['firework-effect'] = serialize_explosion_effect(meta_item_tag['Explosion'])
return meta
def serialize_meta_knowledge_book(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'KNOWLEDGE_BOOK')
# TODO: Test knowledge book
if 'Recipes' in meta_item_tag and len(meta_item_tag['Recipes']) > 0:
meta['Recipes'] = [recipe.value for recipe in meta_item_tag['Recipes']]
return meta
def serialize_meta_tropical_fish_bucket(meta_item_tag):
internal_tag = None
if 'EntityTag' in meta_item_tag and len(meta_item_tag['EntityTag']) > 0:
internal_tag = meta_item_tag['EntityTag']
meta = serialize_meta_item(meta_item_tag, 'TROPICAL_FISH_BUCKET', internal_tag)
if 'BucketVariantTag' in meta_item_tag:
meta['fish-variant'] = meta_item_tag['BucketVariantTag'].value
return meta
def serialize_meta_axolotl_bucket(meta_item_tag):
internal_tag = None
if 'EntityTag' in meta_item_tag and len(meta_item_tag['EntityTag']) > 0:
internal_tag = meta_item_tag['EntityTag']
meta = serialize_meta_item(meta_item_tag, 'AXOLOTL_BUCKET', internal_tag)
if 'Variant' in meta_item_tag:
meta['axolotl-variant'] = meta_item_tag['Variant'].value
return meta
def serialize_meta_crossbow(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'CROSSBOW')
meta['charged'] = bool(meta_item_tag['Charged'].value)
if 'ChargedProjectiles' in meta_item_tag and len(meta_item_tag['ChargedProjectiles']) > 0:
meta['charged-projectiles'] = [serialize_item_stack(item_stack)
for item_stack
in meta_item_tag['ChargedProjectiles']]
return meta
def serialize_meta_suspicious_stew(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'SUSPICIOUS_STEW')
if 'effects' in meta_item_tag:
meta['effects'] = [serialize_potion_effect(effect) for effect in meta_item_tag['effects']]
return meta
def serialize_meta_entity_tag(meta_item_tag):
internal_tag = None
if 'EntityTag' in meta_item_tag and len(meta_item_tag['EntityTag']) > 0:
internal_tag = meta_item_tag['EntityTag']
meta = serialize_meta_item(meta_item_tag, 'ENTITY_TAG', internal_tag)
return meta
def serialize_meta_compass(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'COMPASS')
if 'LodestoneDimension' in meta_item_tag and 'LodestonePos' in meta_item_tag:
meta['LodestonePosWorld'] = meta_item_tag['LodestoneDimension'].value
meta['LodestonePosX'] = meta_item_tag['LodestonePos']['X'].value
meta['LodestonePosY'] = meta_item_tag['LodestonePos']['Y'].value
meta['LodestonePosZ'] = meta_item_tag['LodestonePos']['Z'].value
if 'LodestoneTracked' in meta_item_tag:
meta['LodestoneTracked'] = bool(meta_item_tag['LodestoneTracked'].value)
return meta
def serialize_meta_bundle(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'BUNDLE')
if 'Items' in meta_item_tag and len(meta_item_tag['Items']) > 0:
meta['items'] = [serialize_item_stack(item_stack) for item_stack in meta_item_tag['Items']]
return meta
def serialize_meta_music_instrument(meta_item_tag):
meta = serialize_meta_item(meta_item_tag, 'MUSIC_INSTRUMENT')
if 'instrument' in meta_item_tag:
meta['instrument'] = meta_item_tag['instrument'].value
return meta
def serialize_meta_item(meta_item_tag, meta_type='UNSPECIFIC', internal_tag=None):
# https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/browse/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaItem.java
meta = {
'==': 'ItemMeta',
'meta-type': meta_type
}
if 'display' in meta_item_tag:
display = meta_item_tag['display']
if 'Name' in display:
meta['display-name'] = display['Name'].value
if 'LocName' in display:
meta['loc-name'] = display['LocName'].value
if 'Lore' in display and len(display['Lore']) > 0:
meta['lore'] = [text.value for text in display['Lore']]
if 'CustomModelData' in meta_item_tag:
meta['custom-model-data'] = meta_item_tag['CustomModelData'].value
if 'BlockStateTag' in meta_item_tag:
# TODO: Implement item BlockStateTag serialization
# https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/browse/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaItem.java#1250
# blockData = meta_item_tag['BlockStateTag'] # TAG_Compound
# meta['BlockStateTag'] = CraftNBTTagConfigSerializer.serialize(blockData)
# -> return SnbtPrinterTagVisitor().visit(blockData) (net.minecraft.nbt.SnbtPrinterTagVisitor)
pass
if 'Enchantments' in meta_item_tag and len(meta_item_tag['Enchantments']) > 0:
meta['enchants'] = serialize_enchantments(meta_item_tag['Enchantments'])
if 'AttributeModifiers' in meta_item_tag and len(meta_item_tag['AttributeModifiers']) > 0:
meta['attribute-modifiers'] = serialize_modifiers(meta_item_tag['AttributeModifiers'])
if 'RepairCost' in meta_item_tag and meta_item_tag['RepairCost'].value > 0:
meta['repair-cost'] = meta_item_tag['RepairCost'].value
if 'HideFlags' in meta_item_tag:
hide_flag = meta_item_tag['HideFlags'].value
item_flags = zip(format(hide_flag, '08b'),
('HIDE_ARMOR_TRIM', 'HIDE_DYE', 'HIDE_POTION_EFFECTS', 'HIDE_PLACED_ON',
'HIDE_DESTROYS', 'HIDE_UNBREAKABLE', 'HIDE_ATTRIBUTES', 'HIDE_ENCHANTS')
)
meta['ItemFlags'] = [flag for bit, flag in item_flags if bit == '1']
if 'Unbreakable' in meta_item_tag:
meta['Unbreakable'] = bool(meta_item_tag['Unbreakable'].value)
if 'Damage' in meta_item_tag and meta_item_tag['Damage'].value > 0:
meta['Damage'] = meta_item_tag['Damage'].value
internal = [meta_item_tag[tag] for tag in meta_item_tag if tag not in HANDLED_TAGS]
if internal_tag is not None:
internal.append(internal_tag)
if len(internal) > 0:
with io.BytesIO() as out:
internal_nbt = nbt.nbt.NBTFile()
internal_nbt.tags = internal
internal_nbt.write_file(fileobj=out)
meta['internal'] = base64.b64encode(out.getvalue()).decode('utf-8')
# TODO: Implement item custom tags serialization
# https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/browse/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaItem.java#1293
# Store custom tags, wrapped in their compound
# meta_item_tag['PublicBukkitValues']
return meta
def serialize_meta_fn(item_type: str) -> ():
funcs_map = {
# ('AIR',): None,
('WRITTEN_BOOK',): serialize_meta_book_signed,
('WRITABLE_BOOK',): serialize_meta_book,
('CREEPER_HEAD', 'CREEPER_WALL_HEAD', 'DRAGON_HEAD', 'DRAGON_WALL_HEAD', 'PIGLIN_HEAD', 'PIGLIN_WALL_HEAD',
'PLAYER_HEAD', 'PLAYER_WALL_HEAD', 'SKELETON_SKULL', 'SKELETON_WALL_SKULL', 'WITHER_SKELETON_SKULL',
'WITHER_SKELETON_WALL_SKULL', 'ZOMBIE_HEAD', 'ZOMBIE_WALL_HEAD',): serialize_meta_skull,
('CHAINMAIL_HELMET', 'CHAINMAIL_CHESTPLATE', 'CHAINMAIL_LEGGINGS', 'CHAINMAIL_BOOTS', 'DIAMOND_HELMET',
'DIAMOND_CHESTPLATE', 'DIAMOND_LEGGINGS', 'DIAMOND_BOOTS', 'GOLDEN_HELMET', 'GOLDEN_CHESTPLATE',
'GOLDEN_LEGGINGS', 'GOLDEN_BOOTS', 'IRON_HELMET', 'IRON_CHESTPLATE', 'IRON_LEGGINGS', 'IRON_BOOTS',
'NETHERITE_HELMET', 'NETHERITE_CHESTPLATE', 'NETHERITE_LEGGINGS', 'NETHERITE_BOOTS',
'TURTLE_HELMET',): serialize_meta_armor,
('LEATHER_HELMET', 'LEATHER_CHESTPLATE', 'LEATHER_LEGGINGS', 'LEATHER_BOOTS',): serialize_meta_colorable_armor,
('LEATHER_HORSE_ARMOR',): serialize_meta_leather_armor,
('POTION', 'SPLASH_POTION', 'LINGERING_POTION', 'TIPPED_ARROW',): serialize_meta_potion,
('FILLED_MAP',): serialize_meta_map,
('FIREWORK_ROCKET',): serialize_meta_firework,
('FIREWORK_STAR',): serialize_meta_charge,
('ENCHANTED_BOOK',): serialize_meta_enchanted_book,
('BLACK_BANNER', 'BLACK_WALL_BANNER', 'BLUE_BANNER', 'BLUE_WALL_BANNER', 'BROWN_BANNER', 'BROWN_WALL_BANNER',
'CYAN_BANNER', 'CYAN_WALL_BANNER', 'GRAY_BANNER', 'GRAY_WALL_BANNER', 'GREEN_BANNER', 'GREEN_WALL_BANNER',
'LIGHT_BLUE_BANNER', 'LIGHT_BLUE_WALL_BANNER', 'LIGHT_GRAY_BANNER', 'LIGHT_GRAY_WALL_BANNER', 'LIME_BANNER',
'LIME_WALL_BANNER', 'MAGENTA_BANNER', 'MAGENTA_WALL_BANNER', 'ORANGE_BANNER', 'ORANGE_WALL_BANNER',
'PINK_BANNER', 'PINK_WALL_BANNER', 'PURPLE_BANNER', 'PURPLE_WALL_BANNER', 'RED_BANNER', 'RED_WALL_BANNER',
'WHITE_BANNER', 'WHITE_WALL_BANNER', 'YELLOW_BANNER', 'YELLOW_WALL_BANNER',): serialize_meta_banner,
('ALLAY_SPAWN_EGG', 'AXOLOTL_SPAWN_EGG', 'BAT_SPAWN_EGG', 'BEE_SPAWN_EGG', 'BLAZE_SPAWN_EGG',
'BREEZE_SPAWN_EGG', 'CAT_SPAWN_EGG', 'CAMEL_SPAWN_EGG', 'CAVE_SPIDER_SPAWN_EGG', 'CHICKEN_SPAWN_EGG',
'COD_SPAWN_EGG', 'COW_SPAWN_EGG', 'CREEPER_SPAWN_EGG', 'DOLPHIN_SPAWN_EGG', 'DONKEY_SPAWN_EGG',
'DROWNED_SPAWN_EGG', 'ELDER_GUARDIAN_SPAWN_EGG', 'ENDER_DRAGON_SPAWN_EGG', 'ENDERMAN_SPAWN_EGG',
'ENDERMITE_SPAWN_EGG', 'EVOKER_SPAWN_EGG', 'FOX_SPAWN_EGG', 'FROG_SPAWN_EGG', 'GHAST_SPAWN_EGG',
'GLOW_SQUID_SPAWN_EGG', 'GOAT_SPAWN_EGG', 'GUARDIAN_SPAWN_EGG', 'HOGLIN_SPAWN_EGG', 'HORSE_SPAWN_EGG',
'HUSK_SPAWN_EGG', 'IRON_GOLEM_SPAWN_EGG', 'LLAMA_SPAWN_EGG', 'MAGMA_CUBE_SPAWN_EGG', 'MOOSHROOM_SPAWN_EGG',
'MULE_SPAWN_EGG', 'OCELOT_SPAWN_EGG', 'PANDA_SPAWN_EGG', 'PARROT_SPAWN_EGG', 'PHANTOM_SPAWN_EGG',
'PIGLIN_BRUTE_SPAWN_EGG', 'PIGLIN_SPAWN_EGG', 'PIG_SPAWN_EGG', 'PILLAGER_SPAWN_EGG', 'POLAR_BEAR_SPAWN_EGG',
'PUFFERFISH_SPAWN_EGG', 'RABBIT_SPAWN_EGG', 'RAVAGER_SPAWN_EGG', 'SALMON_SPAWN_EGG', 'SHEEP_SPAWN_EGG',
'SHULKER_SPAWN_EGG', 'SILVERFISH_SPAWN_EGG', 'SKELETON_HORSE_SPAWN_EGG', 'SKELETON_SPAWN_EGG',
'SLIME_SPAWN_EGG', 'SNIFFER_SPAWN_EGG', 'SNOW_GOLEM_SPAWN_EGG', 'SPIDER_SPAWN_EGG', 'SQUID_SPAWN_EGG',
'STRAY_SPAWN_EGG', 'STRIDER_SPAWN_EGG', 'TADPOLE_SPAWN_EGG', 'TRADER_LLAMA_SPAWN_EGG',
'TROPICAL_FISH_SPAWN_EGG', 'TURTLE_SPAWN_EGG', 'VEX_SPAWN_EGG', 'VILLAGER_SPAWN_EGG', 'VINDICATOR_SPAWN_EGG',
'WANDERING_TRADER_SPAWN_EGG', 'WARDEN_SPAWN_EGG', 'WITCH_SPAWN_EGG', 'WITHER_SKELETON_SPAWN_EGG',
'WITHER_SPAWN_EGG', 'WOLF_SPAWN_EGG', 'ZOGLIN_SPAWN_EGG', 'ZOMBIE_HORSE_SPAWN_EGG', 'ZOMBIE_SPAWN_EGG',
'ZOMBIE_VILLAGER_SPAWN_EGG', 'ZOMBIFIED_PIGLIN_SPAWN_EGG',): serialize_meta_spawn_egg,
('ARMOR_STAND',): serialize_meta_armor_stand,
('KNOWLEDGE_BOOK',): serialize_meta_knowledge_book,
('FURNACE', 'CHEST', 'TRAPPED_CHEST', 'JUKEBOX', 'DISPENSER', 'DROPPER', 'ACACIA_HANGING_SIGN', 'ACACIA_SIGN',
'ACACIA_WALL_HANGING_SIGN', 'ACACIA_WALL_SIGN', 'BAMBOO_HANGING_SIGN', 'BAMBOO_SIGN',
'BAMBOO_WALL_HANGING_SIGN', 'BAMBOO_WALL_SIGN', 'BIRCH_HANGING_SIGN', 'BIRCH_SIGN', 'BIRCH_WALL_HANGING_SIGN',
'BIRCH_WALL_SIGN', 'CHERRY_HANGING_SIGN', 'CHERRY_SIGN', 'CHERRY_WALL_HANGING_SIGN', 'CHERRY_WALL_SIGN',
'CRIMSON_HANGING_SIGN', 'CRIMSON_SIGN', 'CRIMSON_WALL_HANGING_SIGN', 'CRIMSON_WALL_SIGN',
'DARK_OAK_HANGING_SIGN', 'DARK_OAK_SIGN', 'DARK_OAK_WALL_HANGING_SIGN', 'DARK_OAK_WALL_SIGN',
'JUNGLE_HANGING_SIGN', 'JUNGLE_SIGN', 'JUNGLE_WALL_HANGING_SIGN', 'JUNGLE_WALL_SIGN', 'MANGROVE_HANGING_SIGN',
'MANGROVE_SIGN', 'MANGROVE_WALL_HANGING_SIGN', 'MANGROVE_WALL_SIGN', 'OAK_HANGING_SIGN', 'OAK_SIGN',
'OAK_WALL_HANGING_SIGN', 'OAK_WALL_SIGN', 'SPRUCE_HANGING_SIGN', 'SPRUCE_SIGN', 'SPRUCE_WALL_HANGING_SIGN',
'SPRUCE_WALL_SIGN', 'WARPED_HANGING_SIGN', 'WARPED_SIGN', 'WARPED_WALL_HANGING_SIGN', 'WARPED_WALL_SIGN',
'SPAWNER', 'BREWING_STAND', 'ENCHANTING_TABLE', 'COMMAND_BLOCK', 'REPEATING_COMMAND_BLOCK',
'CHAIN_COMMAND_BLOCK', 'BEACON', 'DAYLIGHT_DETECTOR', 'HOPPER', 'COMPARATOR', 'SHIELD', 'STRUCTURE_BLOCK',
'SHULKER_BOX', 'WHITE_SHULKER_BOX', 'ORANGE_SHULKER_BOX', 'MAGENTA_SHULKER_BOX', 'LIGHT_BLUE_SHULKER_BOX',
'YELLOW_SHULKER_BOX', 'LIME_SHULKER_BOX', 'PINK_SHULKER_BOX', 'GRAY_SHULKER_BOX', 'LIGHT_GRAY_SHULKER_BOX',
'CYAN_SHULKER_BOX', 'PURPLE_SHULKER_BOX', 'BLUE_SHULKER_BOX', 'BROWN_SHULKER_BOX', 'GREEN_SHULKER_BOX',
'RED_SHULKER_BOX', 'BLACK_SHULKER_BOX', 'ENDER_CHEST', 'BARREL', 'BELL', 'BLAST_FURNACE', 'CAMPFIRE',
'SOUL_CAMPFIRE', 'JIGSAW', 'LECTERN', 'SMOKER', 'BEEHIVE', 'BEE_NEST', 'SCULK_CATALYST', 'SCULK_SHRIEKER',
'SCULK_SENSOR', 'CALIBRATED_SCULK_SENSOR', 'CHISELED_BOOKSHELF', 'DECORATED_POT', 'SUSPICIOUS_SAND',
'SUSPICIOUS_GRAVEL', 'CRAFTER', 'TRIAL_SPAWNER',): serialize_meta_block_state,
('TROPICAL_FISH_BUCKET',): serialize_meta_tropical_fish_bucket,
('AXOLOTL_BUCKET',): serialize_meta_axolotl_bucket,
('CROSSBOW',): serialize_meta_crossbow,
('SUSPICIOUS_STEW',): serialize_meta_suspicious_stew,
('COD_BUCKET', 'PUFFERFISH_BUCKET', 'SALMON_BUCKET', 'ITEM_FRAME', 'GLOW_ITEM_FRAME',
'PAINTING',): serialize_meta_entity_tag,
('COMPASS',): serialize_meta_compass,
('BUNDLE',): serialize_meta_bundle,
('GOAT_HORN',): serialize_meta_music_instrument,
}
for item_types, fn in funcs_map.items():
if item_type in item_types:
return fn
return serialize_meta_item # default serialize meta function
def get_item_meta(item_type, meta_item_tag):
serialize_fn = serialize_meta_fn(item_type)
if serialize_fn is serialize_meta_block_state:
meta = serialize_fn(meta_item_tag, item_type)
else:
meta = serialize_fn(meta_item_tag)
return meta
def serialize_item_stack(item_tag):
# https://hub.spigotmc.org/stash/projects/SPIGOT/repos/bukkit/browse/src/main/java/org/bukkit/inventory/ItemStack.java#466
item_data = {
'==': 'org.bukkit.inventory.ItemStack',
'v': BUKKIT_VERSION,
'type': item_tag['id'].value.split(':')[1].upper(),
}
# add item amount
try:
if item_tag['Count'].value != 1:
item_data['amount'] = item_tag['Count'].value
except:
if item_tag['count'].value != 1:
item_data['amount'] = item_tag['count'].value
# add item meta
if 'tag' in item_tag:
item_data['meta'] = get_item_meta(item_data['type'], item_tag['tag'])
return item_data
def serialize_player_nbt(player_nbt, mv_world):
# https://github.com/Multiverse/Multiverse-Inventories/blob/main/src/main/java/com/onarandombox/multiverseinventories/share/Sharables.java
game_mode = GAME_MODES[player_nbt['playerGameType'].value]
# Build default empty json structure
json_data = {
game_mode: {
'inventoryContents': {},
'offHandItem': {
"==": "org.bukkit.inventory.ItemStack",
"v": BUKKIT_VERSION,
"type": "AIR",
"amount": 0
},
'potions': [],
'enderChestContents': {},
'armorContents': {},
}
}
# Parse inventory
for tag in player_nbt['Inventory']:
slot = tag['Slot'].value
if slot >= 100:
json_data[game_mode]['armorContents'][str(slot - 100)] = serialize_item_stack(tag)
elif slot == -106:
json_data[game_mode]['offHandItem'] = serialize_item_stack(tag)
else:
json_data[game_mode]['inventoryContents'][str(slot)] = serialize_item_stack(tag)
# Parse Ender chest
for tag in player_nbt['EnderItems']:
json_data[game_mode]['enderChestContents'][str(tag['Slot'].value)] = serialize_item_stack(tag)
dimensions = {
'minecraft:overworld': '',
'minecraft:the_nether': '_nether',
'minecraft:the_end': '_the_end',
}
# Parse last location
json_data[game_mode]['lastLocation'] = {
'==': 'org.bukkit.Location',
'world': mv_world + dimensions[player_nbt['Dimension'].value],
'x': player_nbt['Pos'][0].value,
'y': player_nbt['Pos'][1].value,
'z': player_nbt['Pos'][2].value,
'pitch': player_nbt['Rotation'][0].value,
'yaw': player_nbt['Rotation'][1].value,
}
# Parse spawn location
json_data[game_mode]['bedSpawnLocation'] = {
'==': 'org.bukkit.Location',
'world': mv_world + dimensions[player_nbt['SpawnDimension'].value],
'x': player_nbt['SpawnX'].value,
'y': player_nbt['SpawnY'].value,
'z': player_nbt['SpawnZ'].value,
'pitch': 0,
'yaw': player_nbt['SpawnAngle'].value
}
# Parse potion effects
if 'ActiveEffects' in player_nbt:
json_data[game_mode]['potions'] = [serialize_potion_effect(effect) for effect in player_nbt['ActiveEffects']]
# Parse stats
json_data[game_mode]['stats'] = {
'ex': player_nbt['foodExhaustionLevel'].valuestr(), # Float
'ma': '300', # Integer (max air)
'fl': player_nbt['foodLevel'].valuestr(), # Integer
'el': player_nbt['XpLevel'].valuestr(), # Integer
'xp': player_nbt['XpP'].valuestr(), # Float
'hp': player_nbt['Health'].valuestr(), # Double
'txp': player_nbt['XpTotal'].valuestr(), # Integer
'fd': player_nbt['FallDistance'].valuestr(), # Float
'ft': player_nbt['Fire'].valuestr(), # Integer
'sa': player_nbt['foodSaturationLevel'].valuestr(), # Float
'ra': player_nbt['Air'].valuestr(), # Integer
}
return json_data
def main(player_filename, mv_world='world'):
player = nbt.nbt.NBTFile(player_filename, 'rb')
json_data = serialize_player_nbt(player, mv_world)
# Get player name
try:
name = player['bukkit']['lastKnownName'].value
except:
print("Error: Could not find player name in NBT file")
name = player_filename.split('.')[0]
with open(name + '.json', 'w') as out_file:
json.dump(json_data, out_file)
def test():
player = nbt.nbt.NBTFile('76121406-7ac6-32c8-90ee-2368a675ad02.dat', 'rb')
result = serialize_player_nbt(player, 'world')
print(result)
if __name__ == '__main__':
# test()
filename = sys.argv[1]
worldname = sys.argv[2] if len(sys.argv) > 2 else 'world'
if filename == "all":
print("Converting all player files in current directory")
import os
for file in os.listdir("./"):
if file.endswith(".dat"):
try:
main(file, worldname)
except Exception as e:
print("Something happened in file: " + file)
else:
print("\n") # i couldn't figure out why but it needs some code in the else statement to work. I tried break but that didn't and this works so idk
else:
print("Converting player file: " + filename)
main(filename, worldname)