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Navigation Model@bruno-f-cruz suggested adding the ability to pin/unpin specific paths to the explorer, similar to Windows Quick Access. We need to discuss shortcut keys for navigation:
Consider having a "temporary" working tab for quickly browsing through levels. One suggestion is to have this working tab always be the first one on the left. Consider using meta-navigation for explorer-like windows similar to VS Code with collapsible sections. In our case these would be Toolbox, Explorer, etc. Something else to think about is where to store editor settings such as opened tabs, currently selected level, etc. Since there will now be potentially many more state to save this will be important. Alternatives are save it locally to the project, e.g. Documentation Structure
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Proposals
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