You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm trying to connect some hardware to a raspberry pi 3 and connect the pi via bluetooth to an iPad (6th generation) app.
So far I'm using the example code without any modification, I can compile and run the server. On my Android phone I can see and connect to the server using the nRF Connect App.
On the iPad, however, the gobbledegook server never appears, I used BLE Scanner and my own Swift software and I can find all kinds of devices but not the gobbledegook server. It never gets even listed.
It seems that apple has some stricter rules on what Bluetooth devices they accept. I found the following link which explains some of these rules: https://community.cypress.com/docs/DOC-14906 https://developer.apple.com/accessories/Accessory-Design-Guidelines.pdf
Unfortunately I don't know much about Bluetooth. Does anyone know what timings or services have to change in order for iOS to accept the BT server?
I guess it would be nice in general if the example code would also connect to iOS
Thank you for your help!
Philipp
The text was updated successfully, but these errors were encountered:
Hello,
I'm trying to connect some hardware to a raspberry pi 3 and connect the pi via bluetooth to an iPad (6th generation) app.
So far I'm using the example code without any modification, I can compile and run the server. On my Android phone I can see and connect to the server using the nRF Connect App.
On the iPad, however, the gobbledegook server never appears, I used BLE Scanner and my own Swift software and I can find all kinds of devices but not the gobbledegook server. It never gets even listed.
It seems that apple has some stricter rules on what Bluetooth devices they accept. I found the following link which explains some of these rules:
https://community.cypress.com/docs/DOC-14906
https://developer.apple.com/accessories/Accessory-Design-Guidelines.pdf
Unfortunately I don't know much about Bluetooth. Does anyone know what timings or services have to change in order for iOS to accept the BT server?
I guess it would be nice in general if the example code would also connect to iOS
Thank you for your help!
Philipp
The text was updated successfully, but these errors were encountered: