You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Importing the james.obj file from the built-in assets creates a mesh with 205,458 vertices (meshlab lists 34,913). The number of vertices is three times the number of faces (68,486). Exporting the mesh to a .stl file in meshlab and then importing it in Menpo results in the correct number of vertices. It looks like it's a bug in vtk.vtkOBJReader, since the number of verticies reported at https://github.com/menpo/menpo3d/blob/master/menpo3d/io/input/mesh/base.py#L200 is the erroneously high number.
The text was updated successfully, but these errors were encountered:
Importing the james.obj file from the built-in assets creates a mesh with 205,458 vertices (meshlab lists 34,913). The number of vertices is three times the number of faces (68,486). Exporting the mesh to a .stl file in meshlab and then importing it in Menpo results in the correct number of vertices. It looks like it's a bug in vtk.vtkOBJReader, since the number of verticies reported at https://github.com/menpo/menpo3d/blob/master/menpo3d/io/input/mesh/base.py#L200 is the erroneously high number.
The text was updated successfully, but these errors were encountered: