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Old context get lost when too many WebGL contexts exist #137
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tommy-qichang
changed the title
[Feature Request]
Old context get lost when too many WebGL contexts exist
Aug 20, 2017
The WebGL issue presumably happens because each Plotly plot has its own
renderer? There is supposedly an ongoing effort to address this issue
in plotly/plotly.js#949. I'm not sure there
is an easy way to fix this in visdom?
|
Closing this issue as more on the plotly side than visdom - even if we did disable plots on filter, how would we select which ones to re-enable moving forward? Using multiple envs seems to be the correct approach to prevent loss of context in visdom. If somebody comes up with a good solution/behavior for this issue I'd be happy to accept a PR that implements their solution, otherwise we'll await plot.ly |
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Hi,
When I use visdom, there are two things really annoying. One is the order of the plot is messed up(as #134 mentioned). Another one is old context get lost when too many WebGL contexts exist, even after sorting the plot. I save few 3d scatter plots every epoch, and I found the plots from past epoch disappeared even if I filter the plot and just allow few plot to show.
I think I can fix this part next few weeks if you think it's necessary.
Thanks.
Qi
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