Skip to content

FFmpeg auto generated unsafe bindings for C#/.NET and Core (Linux, MacOS and Mono).

License

Notifications You must be signed in to change notification settings

digivod/FFmpeg.AutoGen

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Important Please do support Ukraine!

GitHub response to the war in Ukraine
GitHub as a company is also donating $100,000 to Razom and matching an additional $200,000 of donations from employees to help support relief efforts in the region.

The FFmpeg API is vast and complex and this project exposes it with minimum modifications - support is very limited. Please consider to ask how to questions on stackoverflow.com or in special repository on github.com. The community may be able to offer some assistance but you will largely be on your own. As another option you can search for a solution in C(lang) as with some effort you can convert it to C#.

FFmpeg.AutoGen

main travis nuget

FFmpeg auto generated unsafe bindings for C#/.NET and Mono.

Usage

The basic example of the library usage: video decoding, conversion and frame extraction to jpeg is included in FFmpeg.AutoGen.Example project.
For the more sophisticated operations please refer to offical ffmpeg Documentation expecially API section of it. Nuget packages version uses semantic versioning and in sync with MAJOR and MINOR version of FFmpeg as PATCH incremets does not changing API.

  • on Windows:
    Native ffmpeg libraries are pre bundled in this repository, please note the are GPL(!) libraries. The x64 libraries source from CODEX FFMPEG. Please check to example project it shows how specify path to libraries.

  • on OS X:
    Install ffmpeg via Homebrew:

brew install ffmpeg

Normally you need to set static ffmpeg.RootPath = with full path to FFmpeg libraries.

  • on Linux:
    Use your package manager of choice. Normally you need to set static ffmpeg.RootPath = with full path to FFmpeg libraries.

Generation

The bindings generator uses CppSharp.

Prerequisites:

  • Visual Studio 2019 with C# and C++ desktop development workloads and Windows SDK for desktop.

Steps to generate:

  • Run FFmpeg.AutoGen.CppSharpUnsafeGenerator;
  • All files with extension *.g.cs in FFmpeg.AutoGen project will be regenerated.

Special Thanks


Non-commercial open source license

License

Copyright © Ruslan Balanukhin 2022 All rights reserved.

Distributed under the GNU Lesser General Public License (LGPL) version 3.
http://www.gnu.org/licenses/lgpl.html

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

About

FFmpeg auto generated unsafe bindings for C#/.NET and Core (Linux, MacOS and Mono).

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C# 58.6%
  • C 41.4%