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MARVIN.csproj
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MARVIN.csproj
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<PropertyGroup>
<ProjectGuid>{A4771EC5-5ECB-440A-B7AF-AA953DBE93AA}</ProjectGuid>
<ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MARVIN</RootNamespace>
<AssemblyName>Manhattanville</AssemblyName>
<XnaFrameworkVersion>v3.0</XnaFrameworkVersion>
<XnaPlatform>Windows</XnaPlatform>
<XnaCrossPlatformGroupID>aeb5d496-bba9-4750-92ff-80d3facda1b2</XnaCrossPlatformGroupID>
<ApplicationIcon>Game.ico</ApplicationIcon>
<Thumbnail>GameThumbnail.png</Thumbnail>
<StartupObject>
</StartupObject>
<XnaUpgrade>
</XnaUpgrade>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>2.0</OldToolsVersion>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\x86\Debug</OutputPath>
<DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
<UseVSHostingProcess>false</UseVSHostingProcess>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\x86\Release</OutputPath>
<DefineConstants>TRACE%3bWINDOWS</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
<UseVSHostingProcess>false</UseVSHostingProcess>
<PlatformTarget>x86</PlatformTarget>
<XnaCompressContent>True</XnaCompressContent>
</PropertyGroup>
<ItemGroup>
<Reference Include="GoblinXNA, Version=3.2.13.2009, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\GoblinProject\GoblinXNAv3.0\bin\GoblinXNA.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Xna.Framework, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
<Reference Include="Microsoft.Xna.Framework.Game, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
<Reference Include="mscorlib">
<Private>False</Private>
</Reference>
<Reference Include="System">
<Private>False</Private>
</Reference>
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Attribute.cs" />
<Compile Include="Block.cs" />
<Compile Include="Building.cs" />
<Compile Include="GlobalVariables.cs" />
<Compile Include="Notebook.cs" />
<Compile Include="Pointer.cs" />
<Compile Include="Ground.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Program.cs" />
<Compile Include="MARVIN.cs" />
<Compile Include="XMLManager.cs" />
<Compile Include="XMLReader.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="ARTagWrapper.dll" />
<Content Include="building-info_mod.XML" />
<Content Include="freeglut.dll" />
<Content Include="Game.ico" />
<Content Include="GameThumbnail.png" />
<Content Include="manhattanville.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Newton.dll" />
<Content Include="XMLFile2.xml" />
</ItemGroup>
<ItemGroup>
<NestedContentProject Include="Content\Content.contentproj">
<Project>17f81206-56b3-472d-b2ea-295bcc5bbfd9</Project>
<Visible>False</Visible>
</NestedContentProject>
</ItemGroup>
<ItemGroup>
<None Include="buildings_detailed.csv">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="buildings_plain.csv">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="manhattanville.cf">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
<Visible>False</Visible>
<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.0">
<Visible>False</Visible>
<ProductName>.NET Framework 3.0 %28x86%29</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Xna.Framework.3.0">
<Visible>False</Visible>
<ProductName>Microsoft XNA Framework Redistributable 3.0</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" Condition="" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>