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Memory.hpp
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Memory.hpp
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#pragma once
#include "stdafx.hpp"
#include "Memory.hpp"
#include <Windows.h>
#include <TlHelp32.h>
#include <string>
#include <psapi.h>
#pragma comment(lib, "psapi")
using std::string;
class Memory
{
public:
int GetProcessId(char* processName);
int GetModuleBase(HANDLE processHandle, string &sModuleName);
BOOL SetPrivilege(HANDLE hToken, LPCTSTR lpszPrivilege, BOOL bEnablePrivilege);
BOOL GetDebugPrivileges(void);
int ReadInt(HANDLE processHandle, int address);
int GetPointerAddress(HANDLE processHandle, int startAddress, int offsets[], int offsetCount);
int ReadPointerInt(HANDLE processHandle, int startAddress, int offsets[], int offsetCount);
float ReadFloat(HANDLE processHandle, int address);
float ReadPointerFloat(HANDLE processHandle, int startAddress, int offsets[], int offsetCount);
char* ReadText(HANDLE processHandle, int address);
char* ReadPointerText(HANDLE processHandle, int startAddress, int offsets[], int offsetCount);
};