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This repository has been archived by the owner on Nov 13, 2024. It is now read-only.
"Receive Shadows" option is not enabled when the camera doesn't support it, and it actually lies about it's current state.
Unfortunately it IS used for mesh generation. Furthermore what if you have a game where you have different camera settings for different platforms? You might want to support it for your game.
Figure out what the best approach is (settings on model maybe?)
The text was updated successfully, but these errors were encountered:
"Receive Shadows" option is not enabled when the camera doesn't support it, and it actually lies about it's current state.
Unfortunately it IS used for mesh generation. Furthermore what if you have a game where you have different camera settings for different platforms? You might want to support it for your game.
Figure out what the best approach is (settings on model maybe?)
The text was updated successfully, but these errors were encountered: