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Cesium3DTilesetCrash,I don't konw why? #1533

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sd63534790 opened this issue Oct 26, 2024 · 1 comment
Open

Cesium3DTilesetCrash,I don't konw why? #1533

sd63534790 opened this issue Oct 26, 2024 · 1 comment

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@sd63534790
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ErrorMessage:Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000001f4ba670660
CallStack:
LJEPS3DSystem!Cesium3DTilesSelection::Tile::getState()
LJEPS3DSystem!ACesium3DTileset::Tick() [F:\UE5\product\lianjiangdpv52cplus\Plugins\CesiumForUnreal\Source\CesiumRuntime\Private\Cesium3DTileset.cpp:2054]
LJEPS3DSystem!AActor::TickActor()
LJEPS3DSystem!FActorTickFunction::ExecuteTick()
LJEPS3DSystem!FTickFunctionTask::DoTask()
LJEPS3DSystem!TGraphTask<FTickFunctionTask>::ExecuteTask()
LJEPS3DSystem!FNamedTaskThread::ProcessTasksNamedThread()
LJEPS3DSystem!FNamedTaskThread::ProcessTasksUntilQuit()
LJEPS3DSystem!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete()
LJEPS3DSystem!FTickTaskSequencer::ReleaseTickGroup()
LJEPS3DSystem!FTickTaskManager::RunTickGroup()
LJEPS3DSystem!UWorld::RunTickGroup()
LJEPS3DSystem!UWorld::Tick()
LJEPS3DSystem!UGameEngine::Tick()
LJEPS3DSystem!FEngineLoop::Tick()
LJEPS3DSystem!GuardedMain()
LJEPS3DSystem!GuardedMainWrapper()
LJEPS3DSystem!LaunchWindowsStartup()
LJEPS3DSystem!WinMain()
LJEPS3DSystem!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32

@kring
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kring commented Nov 1, 2024

Please tell us more about what you were doing when this happened. It would also be helpful to know what versions of Unreal Engine and Cesium for Unreal you're using.

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