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First of all thanks for the code. I tried to use the SignalR with Unity3D. The demo is working fine with the unity editor but not on the actual android device. Did you try to build the app on the android device. My android device is on the same network as my server is but can not connect to the server.
The text was updated successfully, but these errors were encountered:
Has there been any resolution to the issues with building for Android or iOS when using IL2CPP?
I get this error when running on Android.
InvalidOperationException: A suitable constructor for type 'Microsoft.AspNetCore.Http.Connections.Client.HttpConnectionFactory' could not be located. Ensure the type is concrete and services are registered for all parameters of a public constructor.
06-18 21:49:15.039: E/Unity(27475): at Microsoft.Extensions.DependencyInjection.ServiceLookup.CallSiteFactory.CreateConstructorCallSite (Microsoft.Extensions.DependencyInjection.ServiceLookup.ResultCache lifetime, System.Type serviceType, System.Type implementationType, Microsoft.Extensions.DependencyInjection.ServiceLookup.CallSiteChain callSiteChain) [0x00000] in <00000000000000000000000000000000>:0
06-18 21:49:15.039: E/Unity(27475): at Microsoft.Extensions.DependencyInjection.ServiceLookup.CallSiteFactory.TryCreateExact (Microsoft.Extensions.DependencyInjection.ServiceDescriptor descriptor, System.Type serviceType, Microsoft.Extensions.DependencyInjection.ServiceLookup.CallSiteChain callSiteChain, System.Int32 slot) [0x00000] in <00000000000000000000000000000000>:0
First of all thanks for the code. I tried to use the SignalR with Unity3D. The demo is working fine with the unity editor but not on the actual android device. Did you try to build the app on the android device. My android device is on the same network as my server is but can not connect to the server.
The text was updated successfully, but these errors were encountered: